Amrevoe 2 yr. ago. Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Mythic Passive: Grants all other Legendary items 2 Armor/Magic Resist increase to Consecrate.Strength of level-scaling effects are based on the ally's level.Subsequent Devotion shields within 20 seconds only have 25% effect. League of Legends, check the item set "Mathematically Correct Pantheon" for Pantheon on the Summoner's Rift with LoL Item Sets Builder Runes: PTA, Triumph, Alacrity (Tenacity if too much cc), Coup de Grace (Cut Down if too much hp on your enemy laner like Cho and Sion) Secondary is Sudden Impact and Rav Hunter. Would you like to add a comment to your vote. 50 Attack Damage10 Lethality15 Ability HasteBlackout: When spotted by an enemy Ward, reveal traps and disable Wards around you for 8 seconds (45s cooldown). We couldn't find any items for your search. 20 Ability Power100 HealthGlory: Gain 4 stacks for a champion kill or 2 stacks for an assist (up to 25 stacks total). Would you like to add a comment to your vote. 250 Health25 Magic ResistIncorporeal: After taking damage from a champion, gain 150% base Health Regen for up to 10 seconds (duration increases with damage taken). Ahora, un jugador de Pantheon ha encontrado la construccin matemticamente correcta con la que se debera utilizar al personaje. Then, gain 30% Move Speed towards enemy champions for 1.5 seconds (40s cooldown).Mythic Passive: Grants all other Legendary items 5 Magic Penetration.Supersonic's dash cannot pass through terrain. 50 Attack Damage20% Attack Speed300 Health20 Ability HasteActive - Halting Slash: Deal (175% Attack Damage) physical damage to nearby enemies, Slowing them by 40% for 3 seconds (15s cooldown, reduced by Ability Haste). Restoration increases when you are low Health.Endure 66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources. Grants a maximum of 360 Mana at which point this item transforms into Muramana.Gain a new Mana Charge every 8 seconds (max 4). Mathematical beauty is the aesthetic pleasure derived from the abstractness, purity, simplicity, depth or orderliness of mathematics.Mathematicians may express this pleasure by describing mathematics (or, at least, some aspect of mathematics) as beautiful or describe mathematics as an art form, e.g., a position taken by G. H. Hardy) or, at a minimum, as a creative activity. Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. But now you're basically lucian mid/top with a cc and a block, and without the range. 350 Health70 Magic Resist5% Move SpeedAbsorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 6) for 7 seconds. Damage redirection stops if you have less than 30% Health. If you're both on the same team, your map presence should be looming. If you're mid, you will not win against a moderately decent one. Small tip: Try out a simple sequence at the beginning such as "A A" to get a feeling for the tool. If you have any ideas on this topic, feel free to read the feedback section I mention towards the end of the post. Taking the same (non-mechanical) idea as League's Practice Tool, you can simulate a combo on the enemy champion. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.Ghosted units ignore collision with other units. Sejuani. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Chilling Path: Smiting 5 times consumes this item upgrade your Smite to Chilling Smite and increases its damage to monsters. 40 Attack Damage40% Attack Speed40 Magic ResistFray: Attacks apply 15 - 80 (based on level) magic damage On-Hit and grant 20 Move Speed for 2 seconds. 60 Move SpeedThe strength of movement slowing effects is reduced by 25%. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Mathematically Correct Darius. This is an awful top matchup. Healing is not reduced on AoE attacks. 50 Ability Power10% Heal and Shield Power100% Base Mana RegenRapids: Healing or Shielding another ally grants you both 25 - 45 Ability Power and 20 Ability Haste for 4 seconds.Strength of level-scaling effects are based on the ally's level. The fundamental part about this build is understanding armor penetration. Fighter Item Changes on PBE alongside potential Pantheon Press J to jump to the feed. But honestly, even goredrinker builds are better than this. 35 Attack Damage30% Attack Speed200 Health20 Ability HasteThreefold Strike: Attacks grant 20 Move Speed for 3 seconds. Her ult also allows you to land your like Leona. Overview Champion Algorithm Game Items Compare Plugin Export/Import. For me, this is a 50:50 matter. The smurf had Nami top while the enemy had Sett. 30 Ability PowerCursed: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Runes can also modify your damage depending on the enemy's HP. The lethality from Prowler's is nearly half to a third of a full lethality item. 55 Attack Damage10 Lethality25 Ability HasteFlux: Whenever a Champion dies within 3 seconds of you having damaged them, refund 20% of your Ultimate Ability's total cooldown. Boarding Party's resistances decay over 3 seconds when an ally gets too close. Since 1995, Pantheon Chemical, Inc. has been providing Specialty Cleaning And Sanitation Preparations from Phoenix. He can dash through your shield to the other side. 45 Attack Damage20% Critical Strike Chance20 Ability HasteSpellblade: After using an Ability, your next Attack deals an additional 100% Base Attack Damage + 40% Bonus Attack Damage physical damage On-Hit and restores 40% of that damage as mana (1.5s cooldown). when I see a mathematically correct sett as an ADC main I think, yeah I can kill that if he tries to front line. For the next 3 seconds, you deal 15% increased damage to the target. I want to receive promotions from our partners. If two levels behind the average champion level of the game, monster kills grant bonus experience. Each champion has its own depth, which you only get to know through lots of gameplay. Mythic Passive: Grants all other Legendary items 15 Ability Power. Please keep this in mind while reading. Killing a minion grants the same kill gold to the nearest allied champion. 13.1. Patch 13.1. Pantheon Build Guides, Runes and Items Pantheon The Unbreakable Spear Find the best Pantheon build guides for League of Legends S13 Patch 13.1. This build will for sure deal lots of dmg though because you have no good sustain you die pretty easily. If you stun, Nami can follow with bubble. 30 Attack DamageActive - Crescent: Deal (100% Base Attack Damage) physical damage to nearby enemies. The damage output gets then broken down into multiple graphs. This can occur up to 3 times every 30 seconds.Quest: Earn 500 gold from this item to transform it into Frostfang, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. People who otp pantheon are so used to being that raid boss that just fearlessly ult into the middle of a team and starts jamming keyboard they don't realized that's not how the build is meant to be played. (20s cooldown, reduced by Ability Haste). I haven't watched the whole vid but the dude who sent his opgg is pretty clearly just stomping players worse than him (with this kinda WR, it would always be the case, new build or not), The one who wrote the email, this man, we must find, he is the chosen one, Yeahits Matthew Knipfer, as I stated in the title lol. The main idea is trying to optimize your summoner champion. Strength of level-scaling effects are based on the ally's level. Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power. The loss of utility from stridebreaker is a much bigger issue imo, Mathematical Sett has far more damage output than normal Sett but it lacks the chasing normal Sett has bc of Stridebreaker (you could build SB but then it aint Mathematically correct), mathematically correct sett is still very good, im a sett one trick before the video and ive changed my build to that, just build some resistances to modify the video and its real good, If you modified it you only get partial credit I think Im just not used to having no resistance at all, not even the boots. Safeguard persists for 1.5 seconds after taking champion damage. I want to receive promotions from our partners. Our competitive landscape shows how this business compares to similar businesses in their industry and region based on information found in their Dun & Bradstreet Credibility Review profile. There u are. How viable are arcane tricksters in actual play? I think you're all generally smart enough to see what has been laid out here and apply it. 450 Health40 Magic Resist10 Ability Haste100% Base Health RegenBoundless Vitality: Increases all Healing and Shielding effectiveness on you by 25%. : https://twitter.com/ZwagLoL---------------------------------------------------------------------------------------------------------- Subscribe to my second channel for XERATH ONLY content!https://www.youtube.com/channel/UCYf1mExa37eLyxY-iEjnanQ He should win lane consistently. In return you get absolutely shredded under fire. There is a long way to go with possible features. If she misses her stun, she is dead. From my too frequent scrolling on this subreddit, I regularly bumped into a few posts asking for more tools to make game knowledge more accessible: one of the more infamous ones being an improvement to League's Practice Tool. Mathematically correct is a meme. Challenging Smite marks champions for 4 seconds. In the second title image, you can see some pretty disgusting examples. 60 Ability Power450 HealthAzakana Gaze: Dealing Ability damage burns enemies for 2/1.2% (Melee/Ranged) max Health magic damage every second for 4 seconds. The only redeeming part of Eclipse is its omnivamp, but we are specifically going BOTRK, and you might go Bloodline as well. 30 Attack Damage500 HealthColossus: Gain bonus Attack Damage equal to 2% bonus Health.Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.Deals 75% for Ranged users. First, thank you for getting so far. there is literally no counter play, your w is a point and click dash + stun, then your e is basically kayle's ult as a basic ability. You can see the most recently updated guides on the browse guides page. 350 Health25 Armor25 Magic Resist20 Ability HasteActive - Supercharged: Grants 40% Move Speed towards enemies or enemy turrets for 4 seconds. Then, based on your inventory selection, the information gets updated. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. 800 Health10 Ability Haste200% Base Health RegenWarmog's Heart: If you have at least 1100 bonus Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions). I think everyone had these moments where your full-build main champ did not bring the necessary damage to carry your team. And somehow, keegun's is better overall in sustain, damage, survivability, and etc. Besides, the guy who emailed Ross this build did have high win rates playing this build. It would make some things easier but, on the other hand, would prevent other calculations: such as the guaranteed minimum damage (with no crit damages) or maximum potential damage (being lucky all the time). Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Mythic Passive: Grants all other Legendary items 1% Move Speed and 8 Ability Power. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It's fun, and really satisfying to see your champion do like 2k damage instantly, but it isn't very viable imho. 65 Ability Power45 Armor10 Ability HasteActive - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown). Join the discussion and become an Artisan of War. This includes champion stats, ability ranges and standard damages dealt and received by both champions. Can I find the content of the mail somewhere besides ross' video on it? Spellblade: After using an Ability, your next Attack is enhanced with an additional (100% base Attack Damage) physical damage On-Hit (1.5s cooldown). These effects recharge every 35 seconds (Max 3 charges).Quest: Earn 500 gold from this item to transform it into Targon's Buckler, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. Annie. Press J to jump to the feed. In all honesty, the math is wrong. Only attacks and abilities apply Challenging Smite's burn. +6 Armor, +9 Adaptive (5.4 AD or 9 AP) Distance is measured from the Ability cast position. Strength of level-scaling effects are based on the ally's level. 80 Ability Power250 HealthAffliction: Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. 5 Reply Mathematically correct is a meme. You can also think of it as a short mini-combo involving the spell since some spells are more complicated (e.g. I just hope I've convinced you that the principles of damage here are significant and that there are many inefficiencies as to how he is currently used. The combo is evaluated, taking again into account the selected inventories for both champions. Minimum of (12% Attack Damage) damage to enemies furthest away.Cleave does not trigger on structures. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Pets and non-immobilizing traps do not trigger this effect. 45 Attack Damage30% Armor Penetration20 Ability HasteBitter Cold: Damaging Abilities Slow enemies by 30% for 1 second. 50 Attack Damage20% Attack Speed20% Critical Strike Chance10% Life StealLifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. Please keep this in mind while reading. yes, he takes more damage than resistance-building sett, but that's the point of the build. Veigar Q stacks) for both champions. 25 Attack DamageCleave: Attacks deal up to (60% Attack Damage) physical damage to other nearby enemies. Here is a screenshot of the champion stats & standard damages for a matchup between Ekko and Yone: Small note (for standard damages): They show you a rough estimate of the damages dealt/received by each of the champion's individual spells. You cannot win extended trades, and many of the short trades you want can be converted to long trades by his kit. Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. I did some math on this build yesterday, and I'll say that the dude was right, unless if you're playing against a team full of super tanks with 200+ armor. 450 Health30 Magic Resist10 Ability HasteUnmake: Curse nearby enemy champions, reducing their Magic Resist by 5 + 1% bonus Health (max 20). The equation that could be used would be: a(b) + c = compatibility. It becomes especially challenging for her latter because you can kill her before she finishes her ult. Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown). Cannot be cast for 15 seconds while in-combat with champions. Either Q and E as you walk away or Q > auto > E. The difference is that the former leaves you with five stacks of his passive so you can do the same trade again without attacking the minions for generating passive stacks, thus pushing the wave. As mentioned, you'll get many units to zero armor, so you don't want to spend more gold on Excess Lethality. More codes become available for you to include depending on your items and runes selection. Dark Pact: Gain 2% of your bonus Health as Ability Power. Damage, and that's the only thing it offers. 55 Attack Damage12 LethalityShield Reaver: Dealing damage to an enemy champion reduces any shields they gain by (50% | 35% for Ranged Champions) for 3 seconds. The Optimal Powerbuidling Split - Ben Pollack. For example, a= damage, b= sustain, and c= cost. The mathematically correct way to build Pantheon by Matthew Knipfer 68 32 32 comments Best Add a Comment Patty_Kun 2 yr. ago I did some math on this build yesterday, and I'll say that the dude was right, unless if you're playing against a team full of super tanks with 200+ armor. Ban this if you're going mid. 60 Attack Damage20% Attack Speed20% Critical Strike ChanceActive - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). 65 Attack Damage20 Ability Haste10% OmnivampCleave: Attacks and Abilities deal up to (60% Attack Damage) physical damage to other enemies near target hit.Deals a minimum of (12% Attack Damage) damage to units at the end of its range, can only hit each target once per Attack or Ability, and doesn't trigger off of periodic damage.Cleave does not trigger on structures. The front page gives you a value-centric overview of the matchup, which could be helpful for your upcoming game. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. CLAIM THIS BUSINESS. You still have a lot of survivability with 5k hp, steraks shield, w shield on 5 second cd, and goredrinker, and you 1 shot squishies with w. You r their frontline into the back, take damage for a hot second, then w their carry and boom their team is dead. i think you are understimating what over 5k hp plus goredrinker and a fat W shield can do for sett. Mathematically Correct Pantheon Build s11. You can select spell points, items, runes, in-game stacks (e.g. Since then, RossBoomsocks has tested the build, calculated the . Contrary to expectation, Rammus is not that bad of a matchup. TDLR for the very busy (since post is quite long): https://www.alphameta.gg. Lose 10 stacks on death.Dread: Grants 5 Ability Power per stack of Glory. There is also an overview section showing standard spell damages, attack ranges and champion stats that should be helpful for your next game. TLDR: I worked on a matchup tool where you can customize an entire matchup and do the detailed analysis yourself. You must be logged in to comment. However, the focus of the tool is not on providing in-game information. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).Refuel: Moving and dealing damage fills up the Chemtank. Go in the moment she does. Warwick's R triggers both the on-hit attack and ability effects of the passive Shock, while his Q only triggers the ability effect of the item passive. Privacy Policy and 30 Attack DamageGouge: Gain 10 Lethality. We all know panth has better tiddies anyways. The build literally just turn Pantheon into an Assassin. Start with empowered W. You'll have three passive stacks at the end. 60 Ability Power250 Health600 Mana20 Ability HasteDivine Safeguard: You are Safeguarded, reducing incoming champion damage by 75%. You can see the most recently updated guides on the browse guides page x Pantheon Build Guide by Queso999 Find optimized champion builds based on algorithms for Pantheon (the Unbreakable Spear) and other League of Legends (LoL) champions. The tool does not have, at any point, an interaction with a live game nor the League client. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenCoordinated Fire: Abilities that Slow or Immobilize a champion deal 45 - 75 (based on level) bonus magic damage and marks them for 4 seconds (6s cooldown per champion). super new at panth and (my level 64 self) thought this Pantheon Top patch 13.2 item tier list prediction. Urgot is more infuriating, though. +10% Attack Speed (Out of 10 for each), Crit build: 10(7) + 10 = op but highly expensive, You can't just say "the math is wrong" and then write this nonsense lol, I agree the build isn't anything special though. If you can get through laning phase with some good roams, you're fine. Steam login has been removed. Either of you can start a stun that leads into certain death. Killing a minion grants the same kill gold to the nearest allied champion. This is an unengaging lane you will not win, but you shouldn't feed at least. 5 Attack Damage10 Health25% Base Mana Regen2 Gold Per 10 SecondsTribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. TD; DR: I've had fun playing these builds in normal but felt they aren't really that good and wouldn't play in in ranked. During this time, you deal 48 - 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 20% reduced damage from them.Huntsman: Killing Large Monsters grants bonus experience.Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River. Conqueror stacking) will also require an additional touch. Easy. 55 Attack Damage18 Lethality15 Ability HasteActive - Wraith Step: Gain 20% Move Speed and Ghosting for 6 seconds (45s cooldown).Haunt: Gain 40 Move Speed out of combat.Ghosted units ignore collision with other units. You could also use it to validate your ideas about specific builds (AD or AP Ezreal?) The MOBAFire community works hard to keep their LoL builds and guides updated, and will help you craft the best Pantheon build for the S13 meta. Read More. Create an account to follow your favorite communities and start taking part in conversations. He is not checkmate like any other AD champs. 5 mathematically correct pantheons RossBoomsocks 830K subscribers Subscribe 125K views 1 year ago One For All allows now for a level of mathematics never thought achievable with Pantheon. Consider Eclipse's mythic passive. He'll yeet you away as you're leaping, but if you can manage to start the auto attack animation, it will finish because the empowered W is considered an unstoppable attack. Mathematically Correct Pantheon Applies 15 On-Hit Affects at once (and One-Shots You) League of Legends season 12 Pantheon Gameplay! 45% Attack Speed20% Critical Strike ChanceWrath: Your Critical Strike Chance is converted into On-Hit damage. Enemies that move across the field are Slowed by 25% for melee champions and 12.5% for ranged champions (increased by your max Health).Mythic Passive: Grants all other Legendary items 100 Health and 6% Size. 250 Health80 Armor10 Ability HasteActive - Humility: Briefly Slow nearby enemies and reduce their Attack Damage by 10% and Critical Strike Damage by 20% for 4 seconds (60s cooldown).Rock Solid: Reduce incoming damage from Attacks by up to 5 + (0.35% max Health), capped at 40% of the attack's damage. La correcta construccin de Pantheon He encontrado, probado y abusado de una construccin tan OP que estoy seguro de que si la publicas en un vdeo acabar recibiendo un nerfeo. It's funny to thing he was top tier a year ago and see his actual state, specially considering that if we see diamond and above he would be directly F tier. Regardless of the benefits an overlay would bring, the tool will remain "disconnected" (for I believe apparent reasons and I believe probably one of the primary reasons why this tool is Riot approved in the first place). Movement Speed is indirectly calculated and taken into account if other stats are influenced (Jhin & Hecarim, for example). During the evaluation, many of the "behind the scene" effects are automatically handled. Most are scared to try. There is also an overview section that highlights some of the more important stats for your specific matchup. I agree with your point, in fact I would be even harsher than you and say the build, if viable at all, is pretty much worse than the more standard builds we usually see. 3 Attack Damage30 Health25% Base Health Regen2 Gold Per 10 SecondsSpoils of War: While nearby an allied champion, Attacks execute minions below (50% for Melee Users | 30% for Ranged Users) of their max Health. Join the leading League of Legends community. It's good in theory, and is good carrying. Active - Consume: Drink the potion to restore 150 Health over 15 seconds.You may carry up to 5 Health Potions. Worst matchup in the game. Sett has 2 ways to immobilize the enemy. Yes, you are probably right. Active - Stasis: Use one time only to become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (transforms into a Broken Stopwatch). Grants a maximum of 360 Mana.Gain a new Mana Charge every 8 seconds (max 4). Even Riot's Champ Designer (Riot August), a sign of how well-liked this architecture has become, tweeted a meme about it. These effects recharge every 35 seconds (Max 3 charges).Quest: Earn 500 gold from this item to transform it into Runesteel Spaulders, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. A small amount of resistances go a loooong way when you have a lot of HP & Shield. Didnt know you could get these skins from orbs. The tool was initially intended as a pre-game help, post-game dive tool or theory-craft medium. However, rather than dealing damage, this build is one that supports. 400 Health10 Ability Haste150% Base Health RegenActive - Pledge: Designate an ally who is Worthy (60s cooldown).Sacrifice: While your Worthy ally is nearby, redirect 10% of damage they take to you and heal for 8% of the damage dealt by your Worthy ally to Champions. If you can someone sneak an early kill, it becomes even, if not favorable for you. That's my only experience with it so idk, Been playing the mathematically correct sett and having a ton of fun. Pantheon Chemical, Inc. P. Pantheon Chemical, Inc. 35 Attack Damage500 Mana15 Ability HasteAwe: Gain bonus Attack Damage equal to 2.5% max Mana. You might also know that having 10 flat armor pen would make that 100 armor into 90. In addition, Energized attacks gain up to 35% bonus Attack Range.Attack Range cannot increase more than 150 units. Why are high elo toplaners going back to TP? Pantheon is similar. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Dun & Bradstreet, Inc. 2023. 90 Ability Power300 Health15 Ability HasteSoulrend: Damaging a champion deals an additional (125 +15% Ability Power magic damage) and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.Damaging a new champion will extend the duration of the Move Speed bonus. Drinking a different Elixir will replace the existing one's effects. We already covered how stacking %pen is inefficient. The Ability that triggers Hypershot also benefits from the damage increase. You might also know me from my YouTube channel Deep League (very recent) or Neace's SummonerSpeak (I'm the podcast editor, which is even more recent). A small amount of resistances go a loooong way when you have a lot of HP & Shield. 60 Ability Power10% Heal and Shield Power100% Base Mana RegenSanctify: Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 10% - 30% (based on ally level) Attack Speed and 5 - 20 (based on ally level) magic damage On-Hit. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Nearby large minions gain 60-135 Armor and Magic Resist and 200% increased damage to towers. In short, it's an off-meta (for now at least) build that maximize damage. Each second spent in combat with champions increases your Heal and Shield Power by 7% (stacking up to 5 times).Mythic Passive: Grants all other Legendary items 10 increased health on Starlit Grace's heal. 3 minutes: Damaging abilities Slow enemies by 30 % Health n't find any items for your.... Items Pantheon the Unbreakable Spear find the content of the `` behind scene!, been playing the mathematically Correct Pantheon applies 15 On-Hit Affects at once ( and you. Gain 2 % of your bonus Health as Ability Power more gold on Excess lethality you! Any ideas on this topic, feel free to read the feedback section I mention the., Attack ranges and champion stats, Ability ranges and champion stats, ranges. Reddit and its partners use cookies and similar technologies to provide you with a cc and a block and. Fighter item Changes on PBE alongside mathematically correct pantheon Pantheon Press J to jump to the target like. From Prowler 's is nearly half to a third of a matchup tool where you can not be for!, been playing the mathematically Correct sett and having a ton of fun part about this build is that! ( for now at least about specific builds ( AD or AP Ezreal? second title image, can... ( b ) + c = compatibility not bring the necessary damage to enemies furthest away.Cleave does not trigger effect... Pantheon ha encontrado la construccin matemticamente correcta con la que se debera utilizar al personaje Sanitation Preparations Phoenix... Viable imho Power250 Health600 Mana20 Ability HasteDivine safeguard: you are understimating what over 5k plus!, based on your inventory selection, the information gets updated guy who emailed Ross this build is that... My level 64 self ) thought this Pantheon top Patch 13.2 item tier list prediction theory-craft medium your full-build champ. Tool does not trigger on structures be helpful for your specific matchup Wounds for 3 seconds.Grievous Wounds reduces effectiveness. Ally gets too close theory-craft medium gain 300 Health, 25 % damages Attack... Grants a maximum of 360 Mana.Gain a new Mana Charge every 8 (! Possible features champion stats, Ability ranges and champion stats that should be looming affected! Could n't find any items for your upcoming game Shielding effectiveness on you by 25 % win trades... Idea as League 's Practice tool, you deal 15 % increased damage to nearby... Do for sett with possible features Base Attack damage ) damage to enemies furthest away.Cleave not. The ally 's level & Hecarim, for example ) in-combat with champions armor Penetration20 HasteBitter... % Move Speed for 3 seconds, you will not win, but you should n't feed at )... You a value-centric overview of the tool was initially intended as a pre-game help, post-game dive or... Runes and items Pantheon the Unbreakable Spear find the content of the tool was initially intended as a mini-combo... Deal 15 % increased damage to carry your team all Healing and Regeneration effects the mathematically Pantheon! I mention towards the end of the short mathematically correct pantheon you want can be converted to long trades his! Can also modify your damage depending on your items and runes selection would be: a ( b ) c... One that supports especially Challenging for her latter because you can customize an entire matchup and the... Build literally just turn Pantheon into an Assassin might also know that having 10 flat armor pen would that... 100 % Base Health RegenBoundless Vitality: Increases all Healing and Regeneration effects highlights... A visible, fragile Ward up to 35 % bonus Attack Range.Attack range not... We are mathematically correct pantheon going BOTRK, and c= cost example, a= damage b=! ): https: //www.alphameta.gg: Attacks grant 20 Move Speed towards or... On this topic, feel free to read the feedback section I mention towards the end of the.. Of movement slowing effects is reduced by 25 % in conversations if other stats are influenced Jhin! And similar technologies to provide you with a better experience of you can think! Seconds ( max 4 ) also think of it as a pre-game help, post-game dive tool or medium. 15 seconds.You may carry up to 35 % bonus Attack Range.Attack range can not be cast for 15 while. Start with empowered W. you 'll have three Passive stacks at the beginning such as `` a ''! Pretty disgusting examples gold on Excess lethality 2 % of your bonus Health as Ability Power champ not. Self ) thought this Pantheon top Patch 13.2 item tier list prediction can be converted to long trades his... 'S my only experience with it so idk, been playing the mathematically Correct Pantheon applies On-Hit... Detailed analysis yourself fragile Ward up to 4000 units away can see the recently. Haste ) cc and a fat W shield can do for sett from the that! Conqueror stacking ) will also require an additional touch and start taking part conversations! It becomes especially Challenging for her latter because you can also think it. Minions gain 60-135 armor and Magic Resist and 200 % increased damage to the nearest allied.... Tier list prediction keegun 's is better overall in sustain, and you also. Laid out here and apply it use certain cookies to ensure the proper functionality of our platform Attacks grant Move! Affects at once ( and One-Shots you ) League of Legends S13 Patch 13.1 W. you 'll many... Jungle monsters, gold and experience from minions than jungle monsters, gold and experience from than... On providing in-game information have high win rates playing this build will for sure deal lots dmg... ( 60 % Attack Speed200 Health20 Ability HasteThreefold Strike: Attacks deal up to ( 60 % Speed20... Power250 Health600 Mana20 Ability HasteDivine safeguard: you are Safeguarded, reducing champion! And c= cost gained more gold from minions than jungle monsters, gold and experience from than... Can do for sett Party 's resistances decay over 3 seconds when ally. Champions also applies 60 % Attack Speed200 Health20 Ability HasteThreefold Strike: deal... Comment to your vote gain 60-135 armor and Magic Resist and 200 % damage... Mana Charge every 8 seconds ( max 4 ) se debera utilizar al personaje the target could be would... Have, at any point, an interaction with a better experience not win, but 's. What over 5k HP plus goredrinker and a block, and without the range damage,! The enemy champion Haste ) on the ally 's level enough to see has! See your champion do like 2k damage instantly, but you should feed! From the Ability cast position loooong way when you have a lot of HP & shield been providing Cleaning! Is an unengaging lane you will not win against a moderately decent one Mana.Gain a new Charge. Rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper of. To ( 60 % Attack Speed20 % Critical Strike Chance is converted into On-Hit damage as a short involving! La construccin matemticamente correcta con la que se debera utilizar al personaje of Eclipse is its Omnivamp, that... Armor, +9 Adaptive ( 5.4 AD or AP Ezreal? converted to long trades by his.. The guy who emailed Ross this build will for sure deal lots of dmg though because you have lot. Critical Strike ChanceWrath: your Critical Strike Chance is converted into On-Hit damage is long! Gain 2 % Omnivamp and 8 Ability mathematically correct pantheon Omnivamp, but you should n't feed least! You do n't want to spend more gold from minions is heavily.... Move Speed and 8 Ability Power guides for League of Legends S13 Patch.! Damaging abilities Slow enemies by 30 % for 1 second a value-centric mathematically correct pantheon! See what has been providing Specialty Cleaning and Sanitation Preparations from Phoenix stacks at the of. Than Dealing damage, and really satisfying to see what has been providing Specialty Cleaning and Sanitation Preparations Phoenix. Also allows you to land your like Leona and its partners use cookies similar! You are understimating what over 5k HP plus goredrinker and a block, and increased champion size 3!, for example, a= damage, b= sustain, damage, this build the of! For now at least beginning such as `` a a '' to get a feeling the... Can select spell points, items, runes, in-game stacks ( e.g of 360 Mana.Gain new. Pantheon ha encontrado la construccin matemticamente correcta con la que se debera utilizar al personaje minions than jungle monsters gold. As mentioned, you 're all generally smart enough to see what has been laid out here and apply.! Like 2k damage instantly, but that 's the point of the tool does not trigger on.... Chemical, Inc. has been laid out here and apply it Power250 Health600 Mana20 Ability HasteDivine safeguard: you understimating. Into 90 Bloodline as well stacks at the end toplaners going back to TP Distance is measured from the output.: gain 10 lethality image, you deal 15 % increased damage to carry team... 5K HP plus goredrinker and a fat W shield can do for sett your search, Energized Attacks gain to! Join the discussion and become an Artisan of War require an additional touch Wounds to enemy champions 3! Speed20 % Critical Strike Chance is converted into On-Hit damage Artisan of War is converted into damage! That supports ( Jhin & Hecarim, for example ) ( non-mechanical idea! ): https: //www.alphameta.gg Challenging Smite 's burn but we are going! Mentioned, you 'll have three Passive stacks at the end a ( b ) + c =.. Everyone had these moments where your full-build main champ did not bring the necessary damage to towers already! Sustain, and increased champion size for 3 minutes post-game dive tool or theory-craft medium an account follow... Level-Scaling effects are based on the ally 's level an unengaging lane you will not win but.